Any way we can get an update on the cash prize for tourney tiers? There are many players that are high enough in levels and gear that it costs twice as much to gear up as what the top prize in the tourney pays out. In addition the loss of income during the 4 days of the tourney is three times what the top prize pays out. It costs me $212 billion to equip my mob. My daily income is $86 billion. For four days that equals $344 billion. Total cost to do the tourney is $556 billion and the top prize is $200 billion. At that rate I go backwards every time I do a tourney. If i stop doing the tourneys, I stop buying diamonds for refills. Time for an update. Thanks.
Actually, I think you should try to implement the previous points system...
The current points system benefits those who already are in the top a lot more than those who are just starting out. The previous system (calculated on the loot amount) was, granted easier to fake war with, but a lot better in terms of fighting on equal terms.
The previous points system benefited even wars more than pure stomps, which I believe is a much better solution than just receiving your gangs respect level in points regardless of how even, long or easy the war was.
With that, remake the tiers to better fit the points distribution and up the prizes a bit.
I'm also not sure about the pacing - is 1 tourney a week really a good idea? Isn't it better to double the prizes and stuff, and do it only 2 times a month instead of 4?
I bet you could think of something other than a tournament to keep people active in this game.
I agree with Tedrow. Those top gangs worked their tails off to get the gang respect level to the point that it is. Now you want to take that reason away from them? No everyone else needs to put in the work and do the same. Everyone can compete in this game. You just have to work extremely hard. Nothing should be for free.
I am all for working your ass off, that doesn't change the fact that if Gang A (respect level 10) and Gang B (respect level 10) fight each other and it's incredibly even. The fight lasts for 55 minutes with more than 1000 events - they get 20 points. While if Gang C (Respect level 100) and Gang A fights and Gang C completely overruns Gang A and win in 3 minutes, they get 110 points. That's the opposite effect of what fighting your ass off should get you.
The respect level of gangs is completely irrelevant in all other aspects of the game - it doesn't mean anything, it just means that it the gang has existed for a long time if it's high. I don't think it's fair to anyone to base tournament points off that.
Ted, you didn't read the last thing I said...
If they included some kind of matchmaking where you could basically just click a button to be put in a queue and fight another gang which is fairly equal to you in strength (this will of course vary, especially with high level gangs), the downtime would not be downtime at all. Unless you want it to be. This alleviates the pressure of camping 3 days and arming up again for a tourney, then arming down, then arming up again 3 days later to tourney again. Those 3 days would be extended to 10 or 7 days.
Also, "Chose to do nothing to raise their respect level"...
First, choosing to do everything you can to raise your respect level will not get you anywhere NEAR the top tier gangs even if you BEAT those teams in at least 8-10 MONTHS.
Second, the players who GOT those points for that gang are not necessarily in that gang anymore, which means you are basically lazy surfing on other peoples' achievements anyway, so why should you reap the benefits of that? This is true for almost every gang in the top 20 of respect levels.
I didn't start this tread so formidable could air his grievances with the top gangs. I just simply stated that maybe it's time they raised the payout for the tourney tiers. How they calculate the freaking points that are given for a war doesn't have a damn thing to do with how much it costs me to do the tourney versus the reward I receive if I achieve the top prize. If you like my idea formidable great say so. If you don't move on and start your own thread for your ideas about how the top gangs got to where they are.
I'm sorry if you feel offended, but this is a discussion forum, and I am discussing the merits of just raising the reward ceiling is better than to reformat the whole thing.
If you don't like that, well, tough luck.
@Keith I consider myself to be among the "top gangs", so you have no idea what you are talking about.
@Ted, yes, maybe loot isn't the best solution, but it's certainly better than the current one, is all I'm saying. I don't think anyone of us can oppose that a gang with Mehdi, Brick, Nuk, Tornado and Hal is going to win all of their wars - regardless of their respect level. Is it really fair to them or to anyone they are fighting that they get 1 point if they are in a new gang and 70 points if they are in Pyro? Isn't it more fair to base it on the merits of the actual war itself than what the gang has previously done?
So what I think should be done, in simpler terms;
Go start your own thread instead of polluting others.
Yes, sure, a hybrid would be good too.
I'm sure we will have more things to occupy our gaming habits with when Cartel-interactions come into play as well. I mean in the sense that respect points might matter in that area in a more significant and in my mind, more suitable way.