Missions are one way to earn experience, cash and in some cases special items that will you complete other missions. Missions can be done in various turfs located in cities around the world.
All mission have requirements in terms of Stamina, Mob Size, Equipment and Level. Additional cities, turfs and missions are unlocked as you reach specific levels.
You gain experience and cash by fighting other players. Each fight takes away some of your health too. You must have at least 16 health and 1 energy point to engage in fight. The outcome of a fight depends on your Mob Size and the kind of equipment that they have. In a fight, whether attacking or defending, the game automatically equips each mob member with each a best weapon, armor, vehicle and special items that you have. Each mob gets 1 weapon, 1 armor, 1 vehicle and 1 special. If you have Mercenaries, they will enhance your power by taking extra 1 weapon, 1 armor, 1 vehicle and 1 specials to the fight. The max. mob that can be used in an attack is (your level) * 5.
You can place bounty on other players. These players get listed in Hitlist so that other players can claim the bounty. A bounty is claimed only when the opponent is killed in fighting i.e. the opponent's health becomes 0. Hitlist is a good way to seek revenge.
Another way to seek revenge on players who have defeated you is to get them back via Rival list. This list keeps track of opponents who have beaten you. You get to attack them back, regardless of their level, just as many times as they had beaten you.
Here the bosses of various territories are listed. You can defeat them to get some special rewards in the game. But in order to initiate attack you need some special items that can be gained from 'Loot' missions in their respective mission territories.
There under 4 categories of items(Weapons, Armors, Vehicles and Special) that are used by player and mob members when attacking or defending against other players. More powerful items become available as you increase in level. Some of the Armory is only for one time use, which means these get used up in a fight. These items will also be consumed in missions which require such items for completion. Some items called Loot items cannot be bought and can only be gained by doing missions.
Muti-buy is single item can be done by clicking on the image of the item in the Armory.
Add additional attack and defense powers to your fighting capabilities. Each kind of Mercenary (Merc) comes with certain attack and defense power. In an attack a Merc can carry 1 weapon, 1 armor, 1 vehicle and 1 specials. This supplements the attacking capabilities of your normal mob. The max. number of Mercs that can be used in an attack is (your level) *5.
Here a player can invest his cash in various businesses in order to gain more cash. The money coming in from businesses in at a set rate is known as Income. The price of these businesses increases as you buy more of them.
Some items in Armory have Upkeep. This upkeep is the cash automatically deducted from your Income every cycle. If you do not have enough income to cover your upkeep costs, income goes negative and equivalent amount of money is deducted from cash in hand.
You can deposit your in-hand cash into the bank for safe keeping. There is a 10% charge for depositing money in the bank. This Cash is always safe from other player as they cannot take it from you in a fight. There is no charge for withdrawing money to buy businesses or equipment.
When low on health you can go to hospital to instantly recover all of your health. The cost for this service is deducted directly from the bank and not in-hand cash.
Each player in the game is assigned a unique mob code after installing the game. You can invite other players to be one of your mob members if you know their Mob Code. Alternatively, other players can invite you if they enter your personal Mob Code. But these invitations need to be manually accepted or rejected. You will get notifications when someone sends you an invitation